Learning to Search in Branch and Bound Algorithms

Abstract

Branch-and-bound is a widely used method in combinatorial optimization, including mixed integer programming, structured prediction and MAP inference. While most work has been focused on developing problem-specific techniques, little is known about how to systematically design the node searching strategy on a branch-and-bound tree. We address the key challenge of learning an adaptive node searching order for any class of problem solvable by branch-and-bound. Our strategies are learned by imitation learning. We apply our algorithm to linear programming based branch-and-bound for solving mixed integer programs (MIP). We compare our method with one of the fastest open-source solvers, SCIP; and a very efficient commercial solver, Gurobi. We demonstrate that our approach achieves better solutions faster on four MIP libraries.

Cite

Text

He et al. "Learning to Search in Branch and Bound Algorithms." Neural Information Processing Systems, 2014.

Markdown

[He et al. "Learning to Search in Branch and Bound Algorithms." Neural Information Processing Systems, 2014.](https://mlanthology.org/neurips/2014/he2014neurips-learning/)

BibTeX

@inproceedings{he2014neurips-learning,
  title     = {{Learning to Search in Branch and Bound Algorithms}},
  author    = {He, He and Iii, Hal Daume and Eisner, Jason M},
  booktitle = {Neural Information Processing Systems},
  year      = {2014},
  pages     = {3293-3301},
  url       = {https://mlanthology.org/neurips/2014/he2014neurips-learning/}
}