A* Sampling
Abstract
The problem of drawing samples from a discrete distribution can be converted into a discrete optimization problem. In this work, we show how sampling from a continuous distribution can be converted into an optimization problem over continuous space. Central to the method is a stochastic process recently described in mathematical statistics that we call the Gumbel process. We present a new construction of the Gumbel process and A* sampling, a practical generic sampling algorithm that searches for the maximum of a Gumbel process using A* search. We analyze the correctness and convergence time of A* sampling and demonstrate empirically that it makes more efficient use of bound and likelihood evaluations than the most closely related adaptive rejection sampling-based algorithms.
Cite
Text
Maddison et al. "A* Sampling." Neural Information Processing Systems, 2014.Markdown
[Maddison et al. "A* Sampling." Neural Information Processing Systems, 2014.](https://mlanthology.org/neurips/2014/maddison2014neurips-sampling/)BibTeX
@inproceedings{maddison2014neurips-sampling,
title = {{A* Sampling}},
author = {Maddison, Chris J and Tarlow, Daniel and Minka, Tom},
booktitle = {Neural Information Processing Systems},
year = {2014},
pages = {3086-3094},
url = {https://mlanthology.org/neurips/2014/maddison2014neurips-sampling/}
}