TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis
Abstract
Neural networks can represent and accurately reconstruct radiance fields for static 3D scenes (e.g., NeRF). Several works extend these to dynamic scenes captured with monocular video, with promising performance. However, the monocular setting is known to be an under-constrained problem, and so methods rely on data-driven priors for reconstructing dynamic content. We replace these priors with measurements from a time-of-flight (ToF) camera, and introduce a neural representation based on an image formation model for continuous-wave ToF cameras. Instead of working with processed depth maps, we model the raw ToF sensor measurements to improve reconstruction quality and avoid issues with low reflectance regions, multi-path interference, and a sensor's limited unambiguous depth range. We show that this approach improves robustness of dynamic scene reconstruction to erroneous calibration and large motions, and discuss the benefits and limitations of integrating RGB+ToF sensors now available on modern smartphones.
Cite
Text
Attal et al. "TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis." Neural Information Processing Systems, 2021.Markdown
[Attal et al. "TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis." Neural Information Processing Systems, 2021.](https://mlanthology.org/neurips/2021/attal2021neurips-torf/)BibTeX
@inproceedings{attal2021neurips-torf,
title = {{TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis}},
author = {Attal, Benjamin and Laidlaw, Eliot and Gokaslan, Aaron and Kim, Changil and Richardt, Christian and Tompkin, James and O'Toole, Matthew},
booktitle = {Neural Information Processing Systems},
year = {2021},
url = {https://mlanthology.org/neurips/2021/attal2021neurips-torf/}
}