Unsupervised Object-Based Transition Models for 3D Partially Observable Environments

Abstract

We present a slot-wise, object-based transition model that decomposes a scene into objects, aligns them (with respect to a slot-wise object memory) to maintain a consistent order across time, and predicts how those objects evolve over successive frames. The model is trained end-to-end without supervision using transition losses at the level of the object-structured representation rather than pixels. Thanks to the introduction of our novel alignment module, the model deals properly with two issues that are not handled satisfactorily by other transition models, namely object persistence and object identity. We show that the combination of an object-level loss and correct object alignment over time enables the model to outperform a state-of-the-art baseline, and allows it to deal well with object occlusion and re-appearance in partially observable environments.

Cite

Text

Creswell et al. "Unsupervised Object-Based Transition Models for 3D Partially Observable Environments." Neural Information Processing Systems, 2021.

Markdown

[Creswell et al. "Unsupervised Object-Based Transition Models for 3D Partially Observable Environments." Neural Information Processing Systems, 2021.](https://mlanthology.org/neurips/2021/creswell2021neurips-unsupervised/)

BibTeX

@inproceedings{creswell2021neurips-unsupervised,
  title     = {{Unsupervised Object-Based Transition Models for 3D Partially Observable Environments}},
  author    = {Creswell, Antonia and Kabra, Rishabh and Burgess, Chris and Shanahan, Murray},
  booktitle = {Neural Information Processing Systems},
  year      = {2021},
  url       = {https://mlanthology.org/neurips/2021/creswell2021neurips-unsupervised/}
}