The Query Complexity of Cake Cutting

Abstract

We consider the query complexity of cake cutting in the standard query model and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing contiguous envy-free allocations among $n=3$ players and for computing perfect and equitable allocations with minimum number of cuts between $n=2$ players. For $\epsilon$-envy-free allocations with contiguous pieces, we also give an upper bound of $O(n/\epsilon)$ and lower bound of $\Omega(\log(1/\epsilon))$ queries for any number $n \geq 3$ of players.We also formalize moving knife procedures and show that a large subclass of this family, which captures all the known moving knife procedures, can be simulated efficiently with arbitrarily small error in the Robertson-Webb query model.

Cite

Text

Branzei and Nisan. "The Query Complexity of Cake Cutting." Neural Information Processing Systems, 2022.

Markdown

[Branzei and Nisan. "The Query Complexity of Cake Cutting." Neural Information Processing Systems, 2022.](https://mlanthology.org/neurips/2022/branzei2022neurips-query/)

BibTeX

@inproceedings{branzei2022neurips-query,
  title     = {{The Query Complexity of Cake Cutting}},
  author    = {Branzei, Simina and Nisan, Noam},
  booktitle = {Neural Information Processing Systems},
  year      = {2022},
  url       = {https://mlanthology.org/neurips/2022/branzei2022neurips-query/}
}