RL-GPT: Integrating Reinforcement Learning and Code-as-Policy

Abstract

Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding, while low-level actions often necessitate task-specific refinement, such as Reinforcement Learning (RL). To seamlessly integrate both modalities, we introduce a two-level hierarchical framework, RL-GPT, comprising a slow agent and a fast agent. The slow agent analyzes actions suitable for coding, while the fast agent executes coding tasks. This decomposition effectively focuses each agent on specific tasks, proving highly efficient within our pipeline. Our approach outperforms traditional RL methods and existing GPT agents, demonstrating superior efficiency. In the Minecraft game, it rapidly obtains diamonds within a single day on an RTX3090. Additionally, it achieves SOTA performance across all designated MineDojo tasks.

Cite

Text

Liu et al. "RL-GPT: Integrating Reinforcement Learning and Code-as-Policy." Neural Information Processing Systems, 2024. doi:10.52202/079017-0892

Markdown

[Liu et al. "RL-GPT: Integrating Reinforcement Learning and Code-as-Policy." Neural Information Processing Systems, 2024.](https://mlanthology.org/neurips/2024/liu2024neurips-rlgpt/) doi:10.52202/079017-0892

BibTeX

@inproceedings{liu2024neurips-rlgpt,
  title     = {{RL-GPT: Integrating Reinforcement Learning and Code-as-Policy}},
  author    = {Liu, Shaoteng and Yuan, Haoqi and Hu, Minda and Li, Yanwei and Chen, Yukang and Liu, Shu and Lu, Zongqing and Jia, Jiaya},
  booktitle = {Neural Information Processing Systems},
  year      = {2024},
  doi       = {10.52202/079017-0892},
  url       = {https://mlanthology.org/neurips/2024/liu2024neurips-rlgpt/}
}