DisC-GS: Discontinuity-Aware Gaussian Splatting
Abstract
Recently, Gaussian Splatting, a method that represents a 3D scene as a collection of Gaussian distributions, has gained significant attention in addressing the task of novel view synthesis. In this paper, we highlight a fundamental limitation of Gaussian Splatting: its inability to accurately render discontinuities and boundaries in images due to the continuous nature of Gaussian distributions. To address this issue, we propose a novel framework enabling Gaussian Splatting to perform discontinuity-aware image rendering. Additionally, we introduce a B\'ezier-boundary gradient approximation strategy within our framework to keep the ``differentiability'' of the proposed discontinuity-aware rendering process. Extensive experiments demonstrate the efficacy of our framework.
Cite
Text
Qu et al. "DisC-GS: Discontinuity-Aware Gaussian Splatting." Neural Information Processing Systems, 2024. doi:10.52202/079017-3566Markdown
[Qu et al. "DisC-GS: Discontinuity-Aware Gaussian Splatting." Neural Information Processing Systems, 2024.](https://mlanthology.org/neurips/2024/qu2024neurips-discgs/) doi:10.52202/079017-3566BibTeX
@inproceedings{qu2024neurips-discgs,
title = {{DisC-GS: Discontinuity-Aware Gaussian Splatting}},
author = {Qu, Haoxuan and Li, Zhuoling and Rahmani, Hossein and Cai, Yujun and Liu, Jun},
booktitle = {Neural Information Processing Systems},
year = {2024},
doi = {10.52202/079017-3566},
url = {https://mlanthology.org/neurips/2024/qu2024neurips-discgs/}
}