Reinforcement Learning with Action Chunking

Abstract

We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an offline prior dataset to maximize the sample-efficiency of online learning. Effective exploration and sample-efficient learning remain central challenges in this setting, as it is not obvious how the offline data should be utilized to acquire a good exploratory policy. Our key insight is that action chunking, a technique popularized in imitation learning where sequences of future actions are predicted rather than a single action at each timestep, can be applied to temporal difference (TD)-based RL methods to mitigate the exploration challenge. Q-chunking adopts action chunking by directly running RL in a *chunked* action space, enabling the agent to (1) leverage temporally consistent behaviors from offline data for more effective online exploration and (2) use unbiased $n$-step backups for more stable and efficient TD learning. Our experimental results demonstrate that Q-chunking exhibits strong offline performance and online sample efficiency, outperforming prior best offline-to-online methods on a range of long-horizon, sparse-reward manipulation tasks.

Cite

Text

Li et al. "Reinforcement Learning with Action Chunking." Advances in Neural Information Processing Systems, 2025.

Markdown

[Li et al. "Reinforcement Learning with Action Chunking." Advances in Neural Information Processing Systems, 2025.](https://mlanthology.org/neurips/2025/li2025neurips-reinforcement/)

BibTeX

@inproceedings{li2025neurips-reinforcement,
  title     = {{Reinforcement Learning with Action Chunking}},
  author    = {Li, Qiyang and Zhou, Zhiyuan and Levine, Sergey},
  booktitle = {Advances in Neural Information Processing Systems},
  year      = {2025},
  url       = {https://mlanthology.org/neurips/2025/li2025neurips-reinforcement/}
}