Reinforcement Learning Models of Human Behavior: Reward Processing in Mental Disorders
Abstract
Drawing an inspiration from behavioral studies of human decision making, we propose here a general parametric framework for a reinforcement learning problem, which extends the standard Q-learning approach to incorporate a two-stream framework of reward processing with biases biologically associated with several neurological and psychiatric conditions, including Parkinson's and Alzheimer's diseases, attention-deficit/hyperactivity disorder (ADHD), addiction, and chronic pain. For the AI community, the development of agents that react differently to different types of rewards can enable us to understand a wide spectrum of multi-agent interactions in complex real-world socioeconomic systems. Empirically, the proposed model outperforms Q-Learning and Double Q-Learning in artificial scenarios with certain reward distributions and real-world human decision making gambling tasks. Moreover, from the behavioral modeling perspective, our parametric framework can be viewed as a first step towards a unifying computational model capturing reward processing abnormalities across multiple mental conditions and user preferences in long-term recommendation systems.
Cite
Text
Lin et al. "Reinforcement Learning Models of Human Behavior: Reward Processing in Mental Disorders." NeurIPS 2019 Workshops: Neuro_AI, 2019.Markdown
[Lin et al. "Reinforcement Learning Models of Human Behavior: Reward Processing in Mental Disorders." NeurIPS 2019 Workshops: Neuro_AI, 2019.](https://mlanthology.org/neuripsw/2019/lin2019neuripsw-reinforcement/)BibTeX
@inproceedings{lin2019neuripsw-reinforcement,
title = {{Reinforcement Learning Models of Human Behavior: Reward Processing in Mental Disorders}},
author = {Lin, Baihan and Cecchi, Guillermo and Bouneffouf, Djallel and Reinen, Jenna and Rish, Irina},
booktitle = {NeurIPS 2019 Workshops: Neuro_AI},
year = {2019},
url = {https://mlanthology.org/neuripsw/2019/lin2019neuripsw-reinforcement/}
}