Creativity Has Entered the Chat, with a Stranger: Novelty Is a Nash Equilibrium

Abstract

This study explores how novelty emerges in a research community by employing a multi-agent evolutionary game framework. The agents, representing scientists, engage in repeated interactions to generate and evaluate research ideas, following strategies of selfishness or cooperation. Our core hypothesis is that novelty is socially constructed, emerging through competition and dialogue. The game simulates a dynamic environment where agents balance diverging to promote their own ideas and merging to collaborate. Results suggest that agents with selfish strategies maximise the diversity of novel ideas, highlighting the tension between individual creativity and collective acceptance.

Cite

Text

Sakamoto et al. "Creativity Has Entered the Chat, with a Stranger: Novelty Is a Nash Equilibrium." NeurIPS 2024 Workshops: LanGame, 2024.

Markdown

[Sakamoto et al. "Creativity Has Entered the Chat, with a Stranger: Novelty Is a Nash Equilibrium." NeurIPS 2024 Workshops: LanGame, 2024.](https://mlanthology.org/neuripsw/2024/sakamoto2024neuripsw-creativity/)

BibTeX

@inproceedings{sakamoto2024neuripsw-creativity,
  title     = {{Creativity Has Entered the Chat, with a Stranger: Novelty Is a Nash Equilibrium}},
  author    = {Sakamoto, Kotaro and Takagi, Shiro and Ogawa, Shuhei and Matsuo, Yutaka},
  booktitle = {NeurIPS 2024 Workshops: LanGame},
  year      = {2024},
  url       = {https://mlanthology.org/neuripsw/2024/sakamoto2024neuripsw-creativity/}
}