Mutual Occlusion Between Real and Virtual Elements in Augmented Reality Based on Fiducial Markers
Abstract
Augmented Reality (AR) systems which use optical tracking with fiducial marker for registration have had an important role in popularizing this technology, since only a personal computer with a conventional webcam is required. However, in most these applications, the virtual elements are shown only in the foreground a real element does not occlude a virtual one. The method presented enables AR environments based on fiducial markers to support mutual occlusion between a real element and many virtual ones, according to the elements position (depth) in the environment. © 2012 IEEE.
Cite
Text
Sanches et al. "Mutual Occlusion Between Real and Virtual Elements in Augmented Reality Based on Fiducial Markers." IEEE/CVF Winter Conference on Applications of Computer Vision, 2012. doi:10.1109/WACV.2012.6163037Markdown
[Sanches et al. "Mutual Occlusion Between Real and Virtual Elements in Augmented Reality Based on Fiducial Markers." IEEE/CVF Winter Conference on Applications of Computer Vision, 2012.](https://mlanthology.org/wacv/2012/sanches2012wacv-mutual/) doi:10.1109/WACV.2012.6163037BibTeX
@inproceedings{sanches2012wacv-mutual,
title = {{Mutual Occlusion Between Real and Virtual Elements in Augmented Reality Based on Fiducial Markers}},
author = {Sanches, Silvio Ricardo Rodrigues and Tokunaga, Daniel Makoto and Silva, Valdinei F. and Sementille, Antonio Carlos and Tori, Romero},
booktitle = {IEEE/CVF Winter Conference on Applications of Computer Vision},
year = {2012},
pages = {49-54},
doi = {10.1109/WACV.2012.6163037},
url = {https://mlanthology.org/wacv/2012/sanches2012wacv-mutual/}
}