Learning and Recognizing Complex Multi-Agent Activities with Applications to American Football Plays

Abstract

We are interested in modeling and recognizing complex behaviors in video, where multiple agents are interacting in a time-varying manner and in a spatially-localized domain such as American football. Our approach pushes the model complexity onto the observations by using a multi-variate kernel density while maintaining a simple HMM model. The temporal interactions of objects are captured by coupling the kernel observation distributions with a time-varying state-transition matrix, producing a Non-Stationary Kernel HMM (NSK-HMM). This modeling philosophy specifically addresses several issues that plague the more complex stationary models with simple observations, i.e. Dynamic Multi-Linked HMM (DML-HMM) and the Time-Delayed Probabilistic Graphical Model (TDPGM). These include: smaller training datasets, sensitivity to intra class variability and/or dense uninformative clutter tracks. Experiments are performed in the American football video domain, where the offensive plays are the activities. Comparisons are made to the DML-HMM and an extension of the TDPGM to DBNs (TDDBN). The NSK-HMM achieves a 57.7% classification accuracy across seven activities, while the DML-HMM is 26.7% and the TDDBN is 21.3%. When tested on four activities the NSK-HMM achieves a 76.0% accuracy.

Cite

Text

Swears and Hoogs. "Learning and Recognizing Complex Multi-Agent Activities with Applications to American Football Plays." IEEE/CVF Winter Conference on Applications of Computer Vision, 2012. doi:10.1109/WACV.2012.6163027

Markdown

[Swears and Hoogs. "Learning and Recognizing Complex Multi-Agent Activities with Applications to American Football Plays." IEEE/CVF Winter Conference on Applications of Computer Vision, 2012.](https://mlanthology.org/wacv/2012/swears2012wacv-learning/) doi:10.1109/WACV.2012.6163027

BibTeX

@inproceedings{swears2012wacv-learning,
  title     = {{Learning and Recognizing Complex Multi-Agent Activities with Applications to American Football Plays}},
  author    = {Swears, Eran and Hoogs, Anthony},
  booktitle = {IEEE/CVF Winter Conference on Applications of Computer Vision},
  year      = {2012},
  pages     = {409-416},
  doi       = {10.1109/WACV.2012.6163027},
  url       = {https://mlanthology.org/wacv/2012/swears2012wacv-learning/}
}