Mono Camera Multi-View Diminished Reality

Abstract

Diminished reality (DR) aims at removing objects auto-matically in live video streams, in a way which is unrecognizable to human observers. Approaches working on mobile devices utilize image inpainting algorithms to fill the holes (target region) of the removed objects in a plausible way. We propose a new DR algorithm, which extracts a scene model from a sparse point cloud of a mono SLAM algorithm. The scene model allows to inpaint complex scenes consisting of multiple planes intersecting at the target region. A plane-wise key frame estimation preserves scene structure as well as improving inpainting results. Furthermore, we introduce a viewing angle-based key frame update policy, ensuring high quality of the key frames. The multi-threaded design of the algorithm achieves nearly real-time performance on a mobile device.

Cite

Text

Tiefenbacher et al. "Mono Camera Multi-View Diminished Reality." IEEE/CVF Winter Conference on Applications of Computer Vision, 2016. doi:10.1109/WACV.2016.7477633

Markdown

[Tiefenbacher et al. "Mono Camera Multi-View Diminished Reality." IEEE/CVF Winter Conference on Applications of Computer Vision, 2016.](https://mlanthology.org/wacv/2016/tiefenbacher2016wacv-mono/) doi:10.1109/WACV.2016.7477633

BibTeX

@inproceedings{tiefenbacher2016wacv-mono,
  title     = {{Mono Camera Multi-View Diminished Reality}},
  author    = {Tiefenbacher, Philipp and Sirch, Michael and Rigoll, Gerhard},
  booktitle = {IEEE/CVF Winter Conference on Applications of Computer Vision},
  year      = {2016},
  pages     = {1-8},
  doi       = {10.1109/WACV.2016.7477633},
  url       = {https://mlanthology.org/wacv/2016/tiefenbacher2016wacv-mono/}
}