Direct 3D Pose Estimation of a Planar Target

Abstract

Estimating 3D pose of a known object from a given 2D image is an important problem with numerous studies for robotics and augmented reality applications. While the state-of-the-art Perspective-n-Point algorithms perform well in pose estimation, the success hinges on whether feature points can be extracted and matched correctly on targets with rich texture. In this work, we propose a robust direct method for 3D pose estimation with high accuracy that performs well on both textured and textureless planar targets. First, the pose of a planar target with respect to a calibrated camera is approximately estimated by posing it as a template matching problem. Next, the object pose is further refined and disambiguated with a gradient descent search scheme. Extensive experiments on both synthetic and real datasets demonstrate the proposed direct pose estimation algorithm performs favorably against state-of-the-art feature-based approaches in terms of robustness and accuracy under several varying conditions.

Cite

Text

Tseng et al. "Direct 3D Pose Estimation of a Planar Target." IEEE/CVF Winter Conference on Applications of Computer Vision, 2016. doi:10.1109/WACV.2016.7477640

Markdown

[Tseng et al. "Direct 3D Pose Estimation of a Planar Target." IEEE/CVF Winter Conference on Applications of Computer Vision, 2016.](https://mlanthology.org/wacv/2016/tseng2016wacv-direct/) doi:10.1109/WACV.2016.7477640

BibTeX

@inproceedings{tseng2016wacv-direct,
  title     = {{Direct 3D Pose Estimation of a Planar Target}},
  author    = {Tseng, Hung-Yu and Wu, Po-Chen and Yang, Ming-Hsuan and Chien, Shao-Yi},
  booktitle = {IEEE/CVF Winter Conference on Applications of Computer Vision},
  year      = {2016},
  pages     = {1-9},
  doi       = {10.1109/WACV.2016.7477640},
  url       = {https://mlanthology.org/wacv/2016/tseng2016wacv-direct/}
}